posté le 15/04/2010 à 06h36
Red War is one of Uforia's newest games, but unfortunately one of their worst games. Obviously, the red war is designed to simulate the way of diablo, is a bit funny, because the diablo is now in the age of 10. It will make more copies of the pictures on a recent game.


PvP fans should find some love in this game, when it has been open PvP system selection and several big PK PvP events. Except some interesting PvP options, red war will not have so much content of other new announced. Those looking for a “Diablo-style” action-RPG may enjoy Red War. The game's three classes are:

Warrior - Warriors in Red War are the toughest of the game's three classes(redwar gold). They have access to the best armor and weapons, but have slower attack speeds and less damage output than the other two classes.


Mage - Like in nearly every other MMORPG, Mages are the primary offensive spell-caster in Red War(Redwar powerleveling). They start off with two spells and can learn more later on. They have the least hit points in the game, but do the most damage, at least early on.


Ranger - Rangers in Red War are basically warriors with slightly higher attack power, but lower defense capabilities. They also have less hit points than warriors but more than mages. As the name suggests, rangers normally use bows and crossbows.

 

posté le 06/04/2010 à 07h01

You could also buy Metin2 yang for your characters. What is the anti-obsession system? In fact, anti-obsession system is a technical means in Metin2. In China, it is proposed in 2005 as to solve the minors status who let themselves addicated in online games. The server with such system will move alerts when the playing time of the minor players is more than the health time, namely three hours. And then the experience value and income will be halved and so on. Thus, these ways can promote players offline to have a rest. At present, most of the online games have such system, including Metin2. First, anti-obsession system in the game will determine standards of health game time. Usually, the accumulative time which is under 3 hours is regarded as health game time. After 3 hours, the next 2-hour game time is tired game time. And more than 5-hour game time is unhealthy game time.


In other aspects, anti-obsession system in Metin2 has to develop healthy habits of gaming for all game players. Therefore to protect users of enough rest time and moderate use, the interval and benefits are restricted to lead them to the right way. Based on the above considerations for players, the method of dealing with the benefits in different cumulative online time is carried out. When the accumulative online time is 3 hours, the game proceeds is as normal; 3-5 hours, the earnings will fall to 50% of normal; 5 hours or more, there will be no earnings. That is all, thanks for hunting and see you next time.

 

posté le 02/04/2010 à 08h15

This article will provide you some Ranger Build Points toRedWar players.


That was covered in 1. Physical defense and magic defense are your lifeline. Health- adds to physical defense and increases your HP. Int - adds to magic defense.
 

Items you need to help raise these was covered in 2. Rings and armor upgrading is very important because the higher you upgrade these items(redwar gold) the better the bonuses for physical and magic defense they will give. rings = magic defense. helms, boots, gloves, armor, leggings = defense.


If you are not satisfied with your stats, the Cash Shop has stat resets and items to boost certain stats. The Goods Merchants located in each town also have scrolls that can increase certain stats for short periods of time though they can become costly if used habitually. 


If there is a white mage leveling(RedWar powerleveling) near you or grouped with you, do not forget buffs can also help. Unfortunately, yet fortunately, we are usually a solo player and depend on what your class has to offer, so you are not a nuisance to other players by asking for buffs constantly.

posté le 30/03/2010 à 10h43

The following information are about basic Warrior skills in RedWar. There are 3 of each sword and polearm base skill which you can use regardless of the specialization you pick at level 20(RedWar powerleveling):


SWORD skills(redwar gold):

1)Sword Bash [10 MP] [Req Lv5] - Single Target

2)Rising Bash [30 MP] [Req Lv10] - Single Target

3)Giant Axe [50 MP] [Req Lv16] - Area of Effect


POLEARM skills:

1)Polearm Bash [10 MP] [Req Lv5] - Single Target

2)Spindle Attack [30 MP] [Req Lv10] - Single Target

3)Grand Axe [50 MP] [Req Lv16] - Area of Effect

posté le 11/03/2010 à 04h58

RedWar AOER Guide are as follows and you can enjoy your redwar gold: Don't fight too high. For example, when you are in a level 45 aoe ranger with int or health build, you can train in lvl 31 portal because of the reduced damage you received, and can be able to do mass mobbing. If you are aoe, attempt to stay 1-2 portals behind your char level until you make your builds and upgrades set properly. Staying where you are comfortable and using the least amount of pots helps keep money in your pocket.
 

Lower damage but higher physical and magic defense will help level you faster, because you can get a lot more mobs in one aoe. If you wish to increase your damage, upgrade your weapon or add some power when you feel comfortable enough with your build, but remember you are punching bags and need the defenses more than you need the power. Lastly, master your skills, what they do and use them to your advantages. Set them up comfortably for yourself on the hotkeys and go to kick some butt!


You should also notice that do not bless items at lv0-lv2, they may be better for you at the time but if you go try to sell them, they will not be worth as much as if you had waited for further levels to do it, you personally suggest a min level(RedWar powerleveling) of 5 on the item to be blessing, anything lower is just a waste. No worries if you bless too soon, because there is a CS item to remove the blessing though you agree with Kalbintion, it is better to wait until you have your items at the desired level beforehand. That is all, thanks for your reading and welcome to come next time!
 

posté le 11/03/2010 à 04h58

Return to Eltnen Fortress. Turn In: The Manduri's Secret to Aurelius. (120,000 EXP). Turn In: A Treat For Adelphie to Krato. (11,000EXP). Port to Sanctum. Get your level(aion money) 22 skill manuals.


Port across the city in Aion. Turn In: Manduri's Diary at Fuchsia. (70,000 EXP). Port back across the city. Teleport to Verteron. Fly to Pilgrim's Refuge. Run North into the Tainted Swamp. Kill: Mud Ribbits for 3 Purple Membranes.


Return or Scroll to Eltnen Fortress. Go to ground level(aion powerleveling). Turn In: More Manduri Frillnecks to Androkles. (12,800 EXP). Get Quest: More Manduri Frillnecks. Turn In: Cleansing The Forest. (12,800 EXP). Get Quest: Cleansing The Forest.


Head Southwest. Kill: 7 Grove Vespine. Talk to Virdi. Turn In: Scourge of the Elim. (50,000 EXP). Get Quest: Plague of the Elim. Turn In: Revenge of the Elim at Demro. (60,000 EXP). Get Quest: Kerubian Horns.

posté le 04/03/2010 à 01h29

Final five basic tips onRedWar Necklaces: 

Name Crystal Necklace(redwar gold): Accuracy 55 Rank B. Found in. Description A necklace created by the rare and valuable gem, Radium. 
 

Name Leaf Pendant: Accuracy 65 Rank B. Found in. Description This leaf shaped necklace was created by forrest nymphs, and raises. your abilities.
 

Name Pendant of the Gods: Accuracy 75 Rank A. Found in. Description A necklace that was split in half, with one half going to humans and one to the gods.
 

Name Pendant of the Warrior(RedWar powerleveling): Accuracy 85 Rank A. Found in. Description A very rare necklace awarded to the best warriors to raise their moral. It is as valuable as it is rare.
 

Name Protection Pendant: Accuracy 95 Rank S. Found in. Description A necklace created from elephant tusks. It is believed it has the. power to repel off evil spirits. That is all!

 

posté le 26/02/2010 à 09h11

Here are some summaries on RedWar to share with you, and you also can get cheap redwar gold if you would like to! Too many adamantiums come out of the lucky boxes, you mean 3.80/4 of the whole server can't even use them, and you own 48 of them rotting in our bank, while the number increases could you make it that the adamantiums drop rate is lowered in lucky boxes, cause if you wanted you could just gain from astra chests.


What if noobs buy cs and get lucky box then figure they paid money for something they can't use, what is with the item drops sumsi? By the way, you can get the most secure RedWar powerleveling for our company with fast delivery if you need. It means you go and kill 81 bosses and pedents of gods and light bows are dropping. You go to kill 71 bosses you get heaven shields. Waste like about 800 pots for 1 boss in 81 for a 71 item and it is not even rare or mystic.


Just you hunted all of 81 with a friend and got 3 pendents of gods and a normal blazing even thought, you think it should have been a combat it just really these 2 things have really been annoying us lately, and you did not consider it as much untill a couple other of your friends are saying that they are annoyed of!

posté le 26/02/2010 à 09h10

Here are some tips for RedWar Drops Use of AoE, and the cheapest redwar gold is offered here. Some players may want to say that do not bless items(redwar gold) at lv0-lv2, they may be better for you at the time but if you go try to sell them, they won't be worth as much as if you had waited for further levels to do it, anything lower is just a waste. No worries if you bless too soon because there is a CS item to remove the blessing though you agree that it is better to wait until you have your items at the desired level beforehand.


It is likely to level 1-2 portals or dungeons behind your level and still be within the 9 level difference for exp loss. Not all of the monsters are the same level(RedWar powerleveling) in each portal or dungeon. If you kill them and look at the exp gained, you will be able to know which is which. Sometimes, you will not be able to follow the 2 portal or dungeon rule because it will exceed the 9 level difference depending on your level unless you do the math to search what level is where and actually kill to see the difference.


Finally you could have laid out a simple enough guide for players to go from, while you won't do all the work without making people think. Those numbers seem to be good enough to go off of but they sure are not the real thing, and without knowing what you got XP wise without the imposed reduction, you may not find if you are getting what you should be getting or what the penalty is inflicting. Now it comes to the ending, thank you for reading.
 

posté le 26/02/2010 à 09h10

Hello friends, have a good hunting in RedWar!


We collect some Warrior Introduction in the game from other websites, hope you like it. By the way, here you can get the cheapest redwar gold with the fastest delivery. We promise you will be greatly satisfied here and we are online 24 hours everyday.


 Polearm Bash     5               Gathers all your strength and bashes your enemy
 Spindle Attack     10              Whirls your pole-arm in the air
 Grand Axe            16              Mauls your target with an axe
 
 
 Rolling Spear    23              A powerful attack that attacks all enemies in the vicinity.
 Berserk               31              Decrease the targets Defense, allowing you to inflict more damage.
 Crescent Slash   40              Uses the power of the moon to confuse your target.(Stun)
 Sacred Judgement 50              A sacred attack that attacks all enemies in your vicinity.
 Dragoon Attack      61              Jump high in the air, and attack your enemies for mortal damage.
 Poison Strike         73              Poisons your spear before your next strike.
 Sealing Shout        85              Let loose a bellowing roar that causes damage to all enemies in your vicinity.


By the way, if you want to buy professional RedWar powerleveling, please go to our site and have a look, we have enough stock anytime.


Thanks for your reading and welcome to come again. 
 

Infos TiBlog

Pseudo : RedWar
Titre : Three Classes in Red War
Description :

Red War is one of Uforia's newest games, but unfortunately one of their worst games. Obviously, the red war is designed to simulate the way of diablo, is a bit funny, because the diablo is now in the age of 10. It will make more copies of the pictures on a recent game.


PvP fans should find some love in this game, when it has been open PvP system selection and several big PK PvP events. Except some interesting PvP options, red war will not have so much content of other new announced. Those looking for a “Diablo-style” action-RPG may enjoy Red War. The game's three classes are:

Warrior - Warriors in Red War are the toughest of the game's three classes(redwar gold). They have access to the best armor and weapons, but have slower attack speeds and less damage output than the other two classes.


Mage - Like in nearly every other MMORPG, Mages are the primary offensive spell-caster in Red War(Redwar powerleveling). They start off with two spells and can learn more later on. They have the least hit points in the game, but do the most damage, at least early on.


Ranger - Rangers in Red War are basically warriors with slightly higher attack power, but lower defense capabilities. They also have less hit points than warriors but more than mages. As the name suggests, rangers normally use bows and crossbows.









Créer un blog !

blog gratuit